Dev Diaries Davide Soliani Dev Diaries Davide Soliani

Bradley The Badger

On December 11th, 2025, we had the incredible fortune of premiering our first trailer at The Game Awards, thanks to Geoff Keighley. From that moment on, a lot changed. The trailer was a great success. I will never stop being amazed at how much a developer’s life can change when players show their support. It’s truly powerful — in every sense.

As many of those who know me already know, I left Ubisoft a year and a half ago. Cristina Nava, Gianmarco Zanna, Luca Breda and I decided to try to build something of our own.

It was almost by accident — half joking, really — that while talking with Christian Cantamessa we started discussing a game idea. At first it was supposed to be something very small, made with very few people and even less money. But the more we worked on it, the more we believed in it. It slowly became something much bigger than we had ever planned.

Bradley The Badger was born almost on its own. The ideas kept pouring out, one after another — and they still do. The only difference is that now we pretend not to hear them, otherwise we’d never actually finish this game.

On December 11th, 2025, we had the incredible fortune of premiering our first trailer at The Game Awards, thanks to Geoff Keighley. From that moment on, a lot changed. The trailer was a great success. I will never stop being amazed at how much a developer’s life can change when players show their support. It’s truly powerful — in every sense.

I had been meaning for a while to publish the trailer on my website, which by now is pretty much the only social platform I use. In doing so, I want to sincerely thank everyone who has supported us — and who continues to support us.


An endless thank you to everyone who added the game to their wishlist on Steam. And thank you as well to those who just passed by but shared a smile with us after watching the trailer.

Scopri di più

Davide Soliani Blog:

This is about my trips, adventures, challenges in landscapes photography, video games, interviews, food, or anything I think it’s worth sharing.